Summary: Computer Vision

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  • 1 Spatial and frequently domain processing

    This is a preview. There are 20 more flashcards available for chapter 1
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  • Discrete (Fast) Fourier Transformation

    Applies cos+/-sin basis functions at different frequences, while the weight coefficients represent the amplitude/magnitude of a particualr frequency
  • Discrete cosine transformation (jpeg compression)

    Applies only a cosine basis fucntions for decomposition
  • Oriented / steerable pyramid

    Applying a filter bank to levels of pyramid
  • 2 Gradient domain processing

    This is a preview. There are 24 more flashcards available for chapter 2
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  • Why are edges intereting

    • Object bounderies
    • reflectance changes
    • detect shadows
    • analyze textures
    • analyze surface orientation
  • Shot noise (photon noise)

    Through variations of photons sensed, Poisson distribution, noise level depends on signal
  • Salt-and-pepper noise

    Though A/D conversion or dead pixels, dark pixels in bright regions and bright pixels in dark regeions, mostly static, random distribution
  • Gradients in x , y directions of an image forms a

    Vector field
  • 3 segmentation and local features

    This is a preview. There are 15 more flashcards available for chapter 3
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  • Fast technique then scale-invariant feature transform

    Speed-Up Robust Features (SURF) or FERNS
  • 4 Basics of cameras

    This is a preview. There are 19 more flashcards available for chapter 4
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  • Thick lenses - abberrations

    • Light rays don't intersect in a single point
    • Monochromatic and chromatic aberrations exists
    • minimized by aliging simple lensens with well choses shapes and refraction indices
  • Thick lenses - distortion

    • Different areas of the lens have slightly different focal lengths
    • pincusion and barrel distortion

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