Summary: Spm5430 Service Systems
- This + 400k other summaries
- A unique study and practice tool
- Never study anything twice again
- Get the grades you hope for
- 100% sure, 100% understanding
Read the summary and the most important questions on SPM5430 Service systems
-
Lecture 1
This is a preview. There are 27 more flashcards available for chapter 01/01/2015
Show more cards here -
What are the three definitions of innovation?
•The result of a search process in the technology domain
Winter, 1984
•New Combinations that are economically more viable than the old ways of doing things
Schumpeter, 1937
•Innovation = creativity + commercialization
Von Stamm, 2003 -
How can Micro (specific individual service innovation) be splitted?
Service (innovation) techniques:
Service R&D: Tech. enablers, models, tools and methods, strategy
Service delivery system: Service development: service engineering, service management, service marketing
Service usage: Service usage: service adoption, service metrics -
Name some service research themes
Design approach
Business models
Simulation and gaming
Eco-systems and platforms
Service Architecture
Adoption & diffusion -
What are the research setting services for TPM
• Multi-actor context for the design process: micro eco-system, collective action
• Services that are distributed
• Services that depend heavily on ICT (service) platforms
• Study the effects on end use, human involvement
• Study the effect on the embedding in business models, decision making and operational processes
• Design of the services ‘as is’ or ‘to be’
• Suitable methods and design processes
• Tools to support the design process
• Validation of tools and methodologies in practice
• Strategies to evaluate and test services -
Use of System Engineering practices in service design
• Divide and conquer strategies to reduce complexity
• Building blocks / components for reuse
• Conceptual models and consistent terminology
• Empirical models for testing
• Support tools for performance analysis
• Collaboration tools for sharing, communicating and understanding
• Project management to guarantee on-time delivery
• Process management to guarantee understanding interests -
What is the difference between products (“things”) and services?
• In economic terms: goods versus intangibles
• In other cases no dichotomy but a continuum
• Products are combined with services: product augmentation, resulting in versioning
• Manufacturers shift from product related business models to service focused business models -
More differences services and physical goods
· Intangible vs tangable
· Heterogeneous vs. homegeneous
· Inseparability: production, distribution and consumption simultaneous process vs. production and distribution separated from consumption
· An activity or process vs. a thing
· Perishability : cannot be kept in stock vs can be kept in stock
· Core value produced in buyer-seller interactions vs. core value added in factory
· Customers participate in production vs. customers do not (normally) participat ein production
· No transfer of ownership vs. transfer of ownership -
What are operational consequences of intangibility, heterogeneity?
• Services are difficult to test in concept
• Services can more easily be modified: relevance of platform
• Service updates can be made quickly and easily
• Easy to copy by competitors (not patentable)
• Quality of service is variable (i.e. co-produced during interaction)
• Quality is dependent on capacity planning -
What is service concept development?
Description of latent customer needs, customer dilemma's, customer value -
What is service process development?
• Chain of activities which must occur for the service functions
• Integrating new processes with existing activities: co-ordination
• PM not only marketing department responsibility, for instance training staff
- Higher grades + faster learning
- Never study anything twice
- 100% sure, 100% understanding