Introduction to User-Centered Design
10 important questions on Introduction to User-Centered Design
From what perspective can you not design for users?
What is Norman's (1986) approach to help designers and users, one that most effectively bridges the gap between evaluation and execution, through UCD?
Do UCD’s just like TCD’s, have to hold to deadlines, budgets and other constraints?
• How do they think about it or similar products?
• How do they interact with this product?
• Where do they interact with it and under what circumstances?
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UCD designers consult with representative users during the process (e.g. prototype testing, designers making revisions to the design each time.) Do they do this even after the product is released?
Important: UCD does not mean that users are in control of the design process. You can’t make something that is unique to every individual. These elements are important to know for UCD:
• What the user requires
• What others have done before, both bad and good, to engage users
• What the company wants to accomplish with the product it’s making for
Do UCD values user engagement through the whole design process?
What is strong participation?
What is weak participation?
Is the strong participation better than the weak participation?
There is a difference between usability testing and UCD. Usability testing is just one of the many methods that can be used for UCD. Usability testing just allows designers to focus the design process on users. For effective UCD, this needs to be applied:
• Ergonomics
• Market acceptance
• User preference
• Functionality/utility
• Coding
• Aesthetics
The question on the page originate from the summary of the following study material:
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