Summary: Ux Design
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1 Module 1 Introduction to UX Design
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1.1 What is UX?
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What is UX Design?
Solving problems for the end-users. -
What is user experience?
User experience is what it feels like to use a product, system or service. -
What kind of feelings are negative UX?
- I feel out of control.
- I have no control.
- I don't feel confident about this product.
- I don't think it's going to work well.
- I don't think it's going to do what I want it to do.
- I feel stupid.
- I don't trust this company.
- I feel out of control.
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What is Experience Design?
What does it feel like to drive this car? -
What delivers the experience?
Details deliver the experience.Details don't happen by accident.- Details aren't left until the end.
- Details aren't there for fun.
- Details solve problems.
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What is the goal of UX?
Great products solve user problems and generate positive emtions. -
What will override good functional and aesthetic design?
Negative emotions from the users about the product. -
What are the key points for great design?
- Great products need all three types of design.
- Negative emotions have a multiplier effect.
- Great products need all three types of design.
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The customer need for a product.
Product desirability -
What can UX do for them?For their team?Their department?The company?The bottom line?
Business plan outcomes
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Topics related to Summary: Ux Design
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Introduction to UX Design - What is UX?
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User Research - Introducing research
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User Research - Usability testing
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User Research - More research method
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User Research - Heuristics
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User goals - Triangulation
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User goals - Affinity diagram
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Structure and navigation
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Interactions - Interactions and micro-interactions
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Interactions - Rules
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Interactions - From sketch to wireframe
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Design principles - Perceivability
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Design principles - Affordances
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Design patterns - Chunking
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Design patterns - Inline validation
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Mobile - Responsive website v mobile website v native app
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Mobile - Justifying a native app
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Mobile - Different application types
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Mobile - Mobile flow
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Mobile - Mobile navigation
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Mobile - Smart Default
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Mobile - Notifications
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Workflows - Registration
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Workflows - Onboarding styles
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Workflows - Complex forms
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Workflows - Microtasks (or modes)
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Prototyping and wireframing - What is prototyping?
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Prototyping and wireframing - About Low-fidelity prototypes
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Prototyping and wireframing - About Medium-fidelity prototypes
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Prototyping and wireframing - About High-fidelity prototypes
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Wireframes - Defining a process