Interactions - Rules
6 important questions on Interactions - Rules
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Have more rules than one:
- max digit
- min digit
- valid card number
- How the interface works
- What it can and cannot do
- Success and failure
- What feedback is given
- What data is used (and from where)
- What data is produced (and where it goes)
- What happens next
- Higher grades + faster learning
- Never study anything twice
- 100% sure, 100% understanding
What information is displayed, what popups are presented, and a lot of other things on the interface.
In order to create a great product for users, your rules should conform to 3 simple guidelines:
- Must be easy to understand
- Must be easy to learn
- Must facilitate the overall flow
- Everybody knows how it works
- Reduces guesswork
- Allows developers to focus on development
- (Prevents them having to make design decisions).
The question on the page originate from the summary of the following study material:
- A unique study and practice tool
- Never study anything twice again
- Get the grades you hope for
- 100% sure, 100% understanding