Prototyping and wireframing - About High-fidelity prototypes
5 important questions on Prototyping and wireframing - About High-fidelity prototypes
- Assess flows and concepts
- Assess screen design and layout
- Assess data in/data out workflow
- Assess the performance of form design
- Test rich interactions, such as mapping
- Ability to convey rich interactions
- Stakeholder management
- Richer data and insights
- Screen sketches and flow diagrams
- Choosing the prototyping tool
- Build the screens
- Incorporate text and labels
- Incorporate interactions
- Higher grades + faster learning
- Never study anything twice
- 100% sure, 100% understanding
- Allows for rich interactions
- Deepest user insights
- Allows testing of visual style
- Ability to iterate quickly
- Forms the basis for wireframes and specification
- Difficult to know when to stop
- Learning curve required
- Time-consuming
- Not cheap
The question on the page originate from the summary of the following study material:
- A unique study and practice tool
- Never study anything twice again
- Get the grades you hope for
- 100% sure, 100% understanding