Prototyping and wireframing - About Medium-fidelity prototypes
6 important questions on Prototyping and wireframing - About Medium-fidelity prototypes
"Fairly detailed and complete but objects are presented in schematic or approximate form. Provides simulated interactive functionality and full navigation"
Daniel Engelberg and Ahmed Seffah (2002)
- Still cheap
- Better to test with users
- Easier to communicate with stakeholders
- Richer data and insights
- Testing detailed concepts and flows
- Testing screen layout and hierarchy
- Testing basic interactions
- Testing navigation
- Testing copy
- Higher grades + faster learning
- Never study anything twice
- 100% sure, 100% understanding
- Value for money
- Relatively quick
- Require attention to detail
- Forms the basis for wireframes
- Learning curve required
- Tools are not free
- Capable of creating only limited interactions
- Explain it's a prototype
- Explain what wireframes represent
- Explain that not everything works
The question on the page originate from the summary of the following study material:
- A unique study and practice tool
- Never study anything twice again
- Get the grades you hope for
- 100% sure, 100% understanding
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